Control-wise, this is seemingly the first fighting game on iOS that supports MFi gamepads, and I highly recommend giving this game a shot for the early adopters.
There are plenty of options for aspect ratio, filtering, and scanlines. On the iPhone 5 and iPad Mini Retina the game runs perfectly, and even the scaled pixel art still looks great. Once a fighter is in, they're in until they lose if they win a round they gain back some health before the next fighter. Players choose three fighters and the order that they come in to fight for. There's only 4 buttons for combat (2 punches, and 2 kicks), though there are various additional inputs for easier fighting. Learn how to do quarter-circles, half-circles, right-down-down+right on joysticks. And its iOS port holds up incredibly well!įor those unfamiliar, much of the same gameplay 'language' of the Street Fighter series rules the roost here.
This isn't like a sports game where an early version can feel outdated this is like playing Street Fighter 2 instead of 4. SNK Playmore and DotEmu have brought King of Fighters '97, one of the early entries in the long-running fighting game series, to iOS. Device Reviewed On: iPhone 5, iPad Mini Retina